A lot of the casual features as mentioned above have been removed or dumbed down in favour of gameplay improvements and newer content. And when I tried out Smash 4 on an acquaintance’s Wii U, I realized how much more challenging it was compared to Brawl but still not as difficult as Melee. I believe in some official interviews Sakurai himself stated how the fighting physics were superior to Brawl but still inferior to Melee. SSB 4 Wii U -> After realizing the mistakes they made, Nintendo and other companies involved decided to go back without making it too “hardcore”. Newer game modes seemed to focus more on concepts appealing to casuals like cinematic cutscenes, arcade mini-games, and collectible items rather than fighting. Thankfully, lots of characters from past Smash games that were extremely powerful got nerfed (i.e., Bowser) and those weak got buffed (i.e., Zelda), despite many newer characters like Meta Knight and Sonic being too overpowered or unfairly balanced. On top of that, the physics were modified so the movement of characters were more “floaty” allowing even less skilled players to not get knocked out easily. Essentially, almost all of the hidden techniques like L-Cancelling and Wave Dashing were removed for simplicity. This really annoyed the hell out of the competitive Smash community and ironically allowed Melee to not be replaced in pro gaming tournaments even to this day! Honestly, I mostly don’t mind the fighting mechanics being more casual, although it makes it feel too easy at times which can bore hardcore gamers. SSB Brawl -> As with almost any Wii game unfortunately, the developers decided it was a good idea to dumb down the mechanics to make it easier for casual gamers. Yes, I know that I’m supposed to play the games before I review them and that I don’t own a Wii U, but last year I managed to play Smash 4 on the Wii U belonging to a distant friend at that time so now everything is settled! Of course, I’m in college so I spent most of my time attending lectures and tutorials, cooking and eating meals (stove at my current rented place is slow as fuck), writing essays and assignments, and playing video games. Sorry for constantly procrastinating and while I did have the time to write this review long ago, I just didn’t want to being the lazy ass that I was. After this review as promised, I will start working on reviews for PC games exclusive to Steam, such as Portal, Counter-Strike: Source, and Left 4 Dead (1) and then we’ll see where to go from there. 4 Wii U that came out in 2014 for that console. Brawl for the Nintendo Wii released in 2008 and Super Smash Bros. Instead, we’ll just compare the two most recent entries in the Smash franchise: Super Smash Bros. I originally wanted to write a comparison review between the Mario Galaxy games, but seeing how they’re too similar and the sequel is better I decided to not do it.
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